![]() The game does offer an adjustable difficulty system though, with four difficulty levels on offer, from Easy all the way up Legendary. With a hefty requirement for foresight and a need to think three or four stages in advance, Halo Wars 2 can quickly get very complex. Lets rank the Tundra Bison, Omega Team, and all the rest of the awesome Halo Wars 2 Hero units into one big list Where does your favorite stack upFor more. ![]() ![]() At several points in the campaign, the game ramps the difficulty up even further, at one point by giving you only a dozen units to defend yourself against fifty or more, and on another by effectively making it a lot harder for your troops to get back and defend your base, forcing you to try out very different ways of using your troops in order to survive. With a tendency for everything to happen all at once, you'll need to jump between groups of units and bases when they come under attack keep your base churning out a regular supply of new troops to replace the ones you lose and micromanage your attacks, making sure you make good use of your units strengths and weaknesses, lest they get overwhelmed by a more strategic opponent. The campaign regularly ramps the difficulty up, and with so many plates you need to keep spinning, it's keeping track of everything that provides most of the challenge. However, that doesn't mean Halo Wars 2 is easy. Units come grouped into squads to make selecting them easier, a number of shortcuts let you quickly jump between different unit types, and even base building is easier, with a number of pre-defined blocks you can fill with buildings/factories of your choosing. In terms of accessibility, Halo Wars 2 has been designed to be simpler than most strategy games, both to make it easier to control on a console, and so new players can find their footing easier. How easy is Halo Wars 2 to pick up and play? Scouting out your opponents, seeing what units they have, and building a mix of units that'll leave you prepared for any eventuality is key to victory. It's how you make use of these trade-offs that will determine whether you win or lose. Airborne units are strong against ground vehicles, but can be easily picked off by infantry infantry are strong against air units, but weak against ground vehicles, while ground vehicles can flatten enemy soldiers with ease, but their speed makes them easy targets for airborne troops. Underlying everything in Halo Wars 2 is a simple rock-paper-scissors style system, where each unit has a strength and weakness against another. Whether you go straight for their base, or decide to pick off smaller outposts first is up to you. ![]() You'll have to build a base, construct extra buildings to let you either produce troops, or provide a steady stream of extra resources, and slowly amass an army to take the fight to your opponent. As a traditional strategy game, Halo Wars 2 follows a familiar formula in most levels. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |